-Complete workflow for creating hero assets, characters, props, and environments.
-3D model integration into Unreal Engine 5.
-Shader development in UE5.
-Level and game design
-knowledge in pcg, splines
-3d props models and hero assets
-Prop and environment modeling and texturing.
-3D model integration into Unity.
-Enemy and environment animations
- Lead graphic designer and 3D modeler.
- Coordinated a multidisciplinary team.